Torchlight 2 Modding Tools and Projects on GitHub
It's here! After lots of packaging, tweaking, and testing, we're rolling out the new Torchlight II editor - GUTS. In this action-packed update we have some important information on what exactly GUTS is and how it can work for you. You might want to bookmark this page for later. Ready? Here we go!
Torchlight 2 Save Editor
GUTS is the new version of our content editor we used to create all the content for Torchlight II. We use it to make most things in the game - Levels, skills, classes, monsters, items, spawn classes, balance curves, UI, etc. Pretty much the only things we don't use it for are model, animation, 2D art/texture, and music/sound creation. We use 3D Studio Max, Photoshop, and whatever Matt uses down in California for those. We started this project with "TorchED" which was used for Torchlight, but we've made a large number of improvements and additions for GUTS.
GUTS doesn't really stand for anything. The dry and boring story is that we compile the game source as a DLL for the editor which was originally called "core.dll" but that was confusing because we had another class called "core" so I changed the name to "editorguts.dll" at some point. Although later I think I was playing Shao-Lin's Road on the cocktail cabinet in the office and was amused by the protagonist saying "GUTS!" at the end of each level while flexing. I also enjoyed the Nickelodeon show and dream of owning a piece of the Aggro Crag. I mostly wanted to differentiate the new version from the last and I like the mental image of being elbows-deep in the guts of the game when you use the editor. Also, my Mom tells me Grandma wouldn't let her say "guts" as a kid, which I've always found amusing.
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "settings.txt" file in the "C:/Users/[user name]/My Games/Runic Games/Torchlight 2/Save/[number]" directory. Look for the following line:
This is a three part vocal tutorial, using Torchlight Editor. Explaining how the editor works step by step, including mapping and scripting. Showing you how its done and how you make good rooms and decorate them. You'll find this detailed yet relaxed and easy to understand tutorial very helpful.
Yet Another Input File Editor (Yaife)An editor for TAS movie files. I know these already exist (hence the name), butreading about the problems people have with editing BizHawk movie files(unzipping, finicky sync settings) and having my own troubles with Hourglass, Idecided the idea could use an update.
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To save content items to your account,please confirm that you agree to abide by our usage policies.If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account.Find out more about saving content to Google Drive.